Source code for fortnitepy.ext.commands.context

"""
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Copyright (c) 2015-present Rapptz

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"""


from typing import Any, Optional, Union
from fortnitepy.party import ClientParty, PartyMember, ClientPartyMember
from fortnitepy.friend import Friend
from fortnitepy.user import ClientUser


[github][docs] class Context: r"""Represents the context in which a command is being invoked under. This class contains a lot of meta data to help you understand more about the invocation context. This class is not created manually and is instead passed around to commands as the first parameter. Attributes ----------- message: Union[:class:`.FriendMessage`, :class:`.PartyMessage`] The message that triggered the command being executed. bot: :class:`.Bot` The bot that contains the command being executed. args: :class:`list` The list of transformed arguments that were passed into the command. If this is accessed during the :func:`event_command_error` event then this list could be incomplete. kwargs: :class:`dict` A dictionary of transformed arguments that were passed into the command. Similar to :attr:`args`\, if this is accessed in the :func:`event_command_error` event then this dict could be incomplete. prefix: :class:`str` The prefix that was used to invoke the command. command The command (i.e. :class:`.Command` or its subclasses) that is being invoked currently. invoked_with: :class:`str` The command name that triggered this invocation. Useful for finding out which alias called the command. invoked_subcommand The subcommand (i.e. :class:`.Command` or its subclasses) that was invoked. If no valid subcommand was invoked then this is equal to ``None``. subcommand_passed: Optional[:class:`str`] The string that was attempted to call a subcommand. This does not have to point to a valid registered subcommand and could just point to a nonsense string. If nothing was passed to attempt a call to a subcommand then this is set to ``None``. command_failed: :class:`bool` A boolean that indicates if the command failed to be parsed, checked, or invoked. """
[github] def __init__(self, **attrs: dict) -> None: self.message = attrs.pop('message', None) self.bot = attrs.pop('bot', None) self.args = attrs.pop('args', []) self.kwargs = attrs.pop('kwargs', {}) self.prefix = attrs.pop('prefix') self.command = attrs.pop('command', None) self.view = attrs.pop('view', None) self.invoked_with = attrs.pop('invoked_with', None) self.invoked_subcommand = attrs.pop('invoked_subcommand', None) self.subcommand_passed = attrs.pop('subcommand_passed', None) self.command_failed = attrs.pop('command_failed', False)
[github][docs] async def invoke(self, *args: list, **kwargs: dict) -> Any: r"""|coro| Calls a command with the arguments given. This is useful if you want to just call the callback that a :class:`.Command` holds internally. .. note:: This does not handle converters, checks, cooldowns, pre-invoke, or after-invoke hooks in any matter. It calls the internal callback directly as-if it was a regular function. You must take care in passing the proper arguments when using this function. .. warning:: The first parameter passed **must** be the command being invoked. Parameters ----------- command: :class:`.Command` A command or subclass of a command that is going to be called. \*args The arguments to to use. \*\*kwargs The keyword arguments to use. """ try: command = args[0] except IndexError: raise TypeError('Missing command to invoke.') from None arguments = [] if command.cog is not None: arguments.append(command.cog) arguments.append(self) arguments.append(args[1:]) ret = await command.callback(*args, **kwargs) return ret
[github][docs] async def reinvoke(self, *, call_hooks: bool = False, restart: bool = True) -> None: """|coro| Calls the command again. This is similar to :meth:`~.Context.invoke` except that it bypasses checks, cooldowns, and error handlers. .. note:: If you want to bypass :exc:`.UserInputError` derived exceptions, it is recommended to use the regular :meth:`~.Context.invoke` as it will work more naturally. After all, this will end up using the old arguments the user has used and will thus just fail again. Parameters ------------ call_hooks: :class:`bool` Whether to call the before and after invoke hooks. restart: :class:`bool` Whether to start the call chain from the very beginning or where we left off (i.e. the command that caused the error). The default is to start where we left off. """ cmd = self.command view = self.view if cmd is None: raise ValueError('This context is not valid.') index, previous = view.index, view.previous invoked_with = self.invoked_with invoked_subcommand = self.invoked_subcommand subcommand_passed = self.subcommand_passed if restart: to_call = cmd.root_parent or cmd view.index = len(self.prefix) view.previous = 0 view.get_word() # advance to get the root command else: to_call = cmd try: await to_call.reinvoke(self, call_hooks=call_hooks) finally: self.command = cmd view.index = index view.previous = previous self.invoked_with = invoked_with self.invoked_subcommand = invoked_subcommand self.subcommand_passed = subcommand_passed
[github] @property def valid(self) -> bool: """:class:`bool`: Checks if the invocation context is valid to be invoked with. """ return self.prefix is not None and self.command is not None
[github] @property def cog(self) -> Optional['Cog']: """Optional[:class:`.Cog`]: Returns the cog associated with this context's command. ``None`` if it does not exist. """ if self.command is None: return None return self.command.cog
[github] @property def party(self) -> ClientParty: """Optional[:class:`fortnitepy.ClientParty`]: The party this message was sent from. ``None`` if the message was not sent from a party. """ return getattr(self.message, 'party', None)
[github] @property def author(self) -> Union[Friend, PartyMember]: """Optional[:class:`fortnitepy.Friend`, :class:`fortnitepy.PartyMember`]: The author of the message. """ # noqa return self.message.author
[github] @property def me(self) -> Union[ClientPartyMember, ClientUser]: """Union[:class:`fortnitepy.ClientPartyMember`, :class:`fortnitepy.ClientUser`]: Similar to :attr:`fortnitepy.ClientPartyMember` except that it returns :class:`fortnitepy.ClientUser` when not sent from a party. """ # noqa return self.party.me if self.party is not None else self.bot.user
[github] def get_destination(self) -> Union[ClientParty, Friend]: return self.party if self.party is not None else self.author
[github][docs] async def send(self, content: str) -> None: """|coro| Sends a message to the context destination. Parameters ---------- content: :class:`str` The contents of the message. """ destination = self.get_destination() await destination.send(content)
[github][docs] async def send_help(self, *args: list, page: int = 1) -> Any: """send_help(entity=<bot>, page=1) |coro| Shows the help command for the specified entity if given. The entity can be a command or a cog. If no entity is given, then it'll show help for the entire bot. If the entity is a string, then it looks up whether it's a :class:`Cog` or a :class:`Command`. .. note:: Due to the way this function works, instead of returning something similar to :meth:`~.commands.HelpCommand.command_not_found` this returns :class:`None` on bad input or no help command. Parameters ------------ entity: Optional[Union[:class:`Command`, :class:`Cog`, :class:`str`]] The entity to show help for. page: :class:`int` The page to show. Only has an effect if the entity is either the bot or a cog. Returns -------- Any The result of the help command, if any. """ from .core import Group, Command, wrap_callback from .errors import CommandError bot = self.bot cmd = bot.help_command if cmd is None: return None cmd = cmd.copy() cmd.context = self if len(args) == 0: await cmd.prepare_help_command(self, None) injected = wrap_callback(cmd.send_bot_help) try: return await injected(page=page) except CommandError as e: await cmd.help_command_error_handler(self, e) return None entity = args[0] if entity is None: return None if isinstance(entity, str): entity = bot.get_cog(entity) or bot.get_command(entity) if not hasattr(entity, 'qualified_name'): return None await cmd.prepare_help_command(self, entity.qualified_name) try: if hasattr(entity, '__cog_commands__'): injected = wrap_callback(cmd.send_cog_help) return await injected(entity, page=page) elif isinstance(entity, Group): injected = wrap_callback(cmd.send_group_help) return await injected(entity) elif isinstance(entity, Command): injected = wrap_callback(cmd.send_command_help) return await injected(entity) else: return None except CommandError as e: await cmd.help_command_error_handler(self, e)